AI Insights · Timothy · July 2024
Top 5 Shoot'em Up Games on iOS in Hungary Q2 2024
Explore the performance of the top 5 shoot'em up games on iOS in Hungary during Q2 2024, with insights on downloads, revenue, and active users.
The second quarter of 2024 saw interesting trends in the performance of the top 5 shoot'em up games on iOS in Hungary. Here's a closer look at how these games fared in terms of downloads, revenue, and weekly active users.
Earn to Die Rogue by Not Doppler, released in early May, had a fluctuating revenue trend, peaking at about $115 in mid-May and experiencing a low of $18 by the end of June. Downloads started strong at approximately 1.1K in early May but saw a significant drop to around 97 by the end of the quarter. Weekly active users followed a similar pattern, starting at 1K and declining to 257.
Zombie.io: Potato Shooting from Joy Net Games showed robust revenue numbers, peaking at $1.8K in early May and ending the quarter at $822. Downloads saw a dramatic drop from 749 in early May to just 62 by the end of June. Active users mirrored this decline, starting at 745 in early May and falling to 228 by the end of the quarter.
Survivor!.io by HABBY maintained a relatively stable revenue stream, with a peak of $371 in early June and ending at $81. Downloads were steady, ranging from 56 in late April to 546 in mid-April, then stabilizing around 119 by the end of June. Active users remained high, starting at 1.5K in early April and slightly declining to 1.2K by the end of the quarter.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. experienced a revenue peak of $517 in early April, with a subsequent decline to $155 by the end of June. Downloads were relatively stable, peaking at 291 in early April and dropping to 59 by the end of the quarter. Active users started at 1.7K and saw a decline to 652 by the end of June.
Pickle Pete: Survivor from Frojo Apps showed consistent revenue, peaking at $110 in early May and ending at $80. Downloads fluctuated, starting at 154 in early April and ending at 57 by the end of June. Active users remained relatively stable, starting at 315 and settling at 219 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.